Try using "Build Housing" in Outposts until they become Villages (takes about 8 turns). Hover your mouse over a city's Happiness face for a breakdown of what's making them unhappy - usually Terrain, which can be changed with Terraforming spells. In this game, gold is more important than Production (hammers) because it doesn't matter how fast you can build units if you can't afford them.Īs you say, Happiness is important too, as Happier cities add +population faster. There are also Strategic Map spells that add +population growth. Gold is directly related to the population of your cities, so to increase your gold, emphasize buildings that add +population growth like Storeroom, Public Baths and Hospital. Whats some good advice or ratio for this? Thats kind of about it, I'm still learning functionalities and such and this game doesnt make it easy. So how do I increase gold production effectivly? In addition, I learned the hard way that you have to keep some units in your cities, else bandits will snipe them, but I also need to keep a formidable offensive force out and about. With Civ V the ratio is roughly 3:1 buildings to units, with adjustment depending on your goal, where as this is an entirley diffirent beast, so how should I aproach unit building? Also, I'm running out of gold to get heroes and other tasks, when one of my heroes die its difficult to get another one cause the ones that offer are just to expensive, and by the time I manage to save, the hero leaves. I'm a total newb to this, I mean I played Civ V but this is completly diffirent, could you please bear with me as I asck some questions I really want to learn and get good at this game? Getting this game is hard, balancing out production between units and building is frustrating if you dont have a place to start.
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